Heroes whoosh through the air and villains too must be quick on their feet. Showing movement and action are essential in creating a graphic novel. This helpful volume shows readers how to make the fight between good and evil thrilling. Readers will learn to make their characters jump, fly, and run using the to easy-to-follow steps featured in this exciting volume.
- New eBook Additions
- Adult New Readers
- Shelf Care
- Have Book Will Travel
- Five Star Stories
- Local History
- Exercise & Fitness
- Book to Screen
- Vacation Interrupted
- Disability Visibility
- Standalone Graphic Novels
- Short Reads
- Historical Fiction
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- New Audiobook Additions
- Listen to the Classics
- Full Cast Audiobooks
- Great Narrators
- Try Something Different
- 5-10 Hours Long
- Fears for Your Ears
- Perfect for Day Trips
- Find Your Chill
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- Italian Magazines
- Learn the History of....
- Lets Eat!
- Life Magazine
- Magazines for Kids
- People Magazine
- Space: The Final Frontier
- Détendez-vous et lisez (Relax and Read)
- Deutschsprachige Zeitschriften
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